Access a wealth of content produced by our network of outstanding journalists worldwide, including news as it breaks and stories from our vast multimedia archive. With specialists available around the clock and regional teams on the ground in 263 locations, we’re the perfect partner for your local. Accenture is a leading global professional services company providing a range of services & solutions in strategy, consulting, digital, technology & operations. Dotarray writes with news that Amazon's Kindle, such as Zork. From the article: '. And it makes a ridiculous amount of sense: text is gorgeous and easily-readable on the e-ink screens, the lack of color isn’t a problem, and – let’s face it – the sort of people who are likely to buy an e-reader are exactly the sort of people who are likely to love vintage games. The developers have also integrated a save-game feature so you can pick up where you left off, using Amazon’s Whispernet feature – and promise that they are looking to put more modern Z-machine games into the system, too. (Squee!) Unfortunately, it’s not perfect. Office-for-mac-word. Download and Install office for Mac and get started on your favourite Mac programs in minutes. Unmistakably Office, designed for Mac. Get started quickly with new, modern versions of Word, Excel, PowerPoint, Outlook and OneNote—combining the familiarity of Office and the unique Mac. Choose your Office. Office – even better with an Office 365 subscription. Get Office applications on your PC or Mac, an optimized experience across tablets and phones, 1 TB of OneDrive cloud storage, and more, so you have the power and flexibility to get things done from virtually anywhere. The Zork family of games are notoriously frustrating (even when you’re not eaten by a Grue), and the Kindle’s text entry system doesn’t help with that, especially when entering numbers. A full keyboard would make things more fluid, but – really – if you want that, why not just play on your PC?' Remember to look up the syntax for expressing things by choosing 'index' -> 'phrasebook' in the right pane. It's a bit hidden, and it's bloody hell to try to remember the correct grammar for relations especially. Remember that the syntax is strict. Also, dynamic objects doesn't exist, but aren't really needed - you need to slash someones head off? Declare that a head is part of every person, and move it off the person when it's sliced off, declaring a rule for printing the name of heads that it mentions. Inform implements a lot of rules for the behavior of things in the world that you'd have to implement and debug from scratch. That's not trivial, especially since many of these things are expected by players. Inform lets you focus on the story, and making sure that players can interact with the world in ways they expect. For instance, it makes it quick and easy to specify multiple ways of referring to an item. When it comes to game play, not having to play 'guess the noun/verb/adjective' is worth a lot more. Frotz is available for iphone? I thought interpreters were a no-no. Apparently z-code is limited enough that it's okay? I'd never played Text adventures before as I'm afraid they were a bit before my time, but Frotz sounded interesting enough for me to give it a try (so I started up and unlike a lot of the other applications I've purchased it has remained loaded on my iPhone for several years now as my game of choice when on the go! While I understand Amazon's reasoning for wanting to add to the amount of available content unless they offer the ability to load adventures from other sources. I'm not sure that'd turn out well. Stephen King or Follet would probably have a hard time adjusting to the very different medium, and would probably turn out something that is insufficiently game-like and too much of a railroad. It's a different medium, and a different approach is needed. The science fiction author Thomas Disch created a game for EA in 1986, ' [vintagegaming.org]'. It suffered shortcomings as noted above. I do wonder what a younger, early-career writer might do. One who grew up with computers and games. Zork is somewhat overrated; it's from a time when adventure games were a grab-bag of fantasy cliches and 'zany' objects. The past two decades have been spent retconning it into something grander than it actually was. However, there's some amazing interactive fiction out there; atmospheric, tight writing. Emily Short On Twitter: Inform 7 6f95 Is Now Available For Mac 2017Totally immersive story. Brain-wrenching puzzles. It'd be great to read / play these on a Kindle. Some of my favourites: • Spider and Web by [eblong.com] - possibly the most unreliable narrator ever. See how long it takes you to work out what's really happening. • Varicella by [adamcadre.ac] - renaissance period intrigue. • Anchorhead by [wikipedia.org] - Lovecraftian horror. • A Bear's Night Out by [ifwiki.org] - adorable kid's story Other couple I like are [tads.org] (have you ever wanted to roleplay as a cat?) and [wikipedia.org] (a mix of high fantasy and nuclear history). Zork is somewhat overrated; it's from a time when adventure games were a grab-bag of fantasy cliches and 'zany' objects.
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